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Download might & magic heroes vi
Download might & magic heroes vi




download might & magic heroes vi

It's sort of like a take off on Costner's Field of Dreams - if they build it, I will go. As somewhat of a plodder when it comes to working my way through a fantasy role-playing game, especially those as entertaining and downright enjoyable as both Might and Magic series, I confess that MM6 took me longer to complete than any other FRPG I've ever tackled - more than 200 hours! Partly because I didn't want it to end and partly because I'm one of those guys who needs to see every aspect of the world I'm adventuring in regardless of its worth to the plot and I simply like to tie up all the loose ends of the many sub-plots and sub-quests that abound. Indeed, who can forget the diverse endings achievable in MM6? This is an area in which New World Computing excels and we can only hope they never lose their touch. You still have a great in-depth story that will immerse you as completely as its predecessor (if not more) and some kick-ass in-game decision making that actually changes the storyline and how you approach it and culminates in distinctly different endings. That's not to say there aren't some really welcome changes and enhancements but those gamers familiar with MM6 will definitely feel at home right from the get-go in MM7.

download might & magic heroes vi download might & magic heroes vi

Again, kudos for knowing what works and what doesn't is in order for the designers. Most of what made MM6 so successful hasn't been tampered with or significantly changed by New World Computing. It was, however, a nice gesture on the part of the designers to create a more "modern" look but I'd be willing to bet I'm not the only CRPG fan to ignore it for the tried and true, especially in this series. Yes, MM7 does support 3Dfx acceleration but I found myself not being overly impressed by that aspect - playing in good old-fashioned software mode conveyed a strong sense of belonging, at least to me. Just don't expect great leaps forward in the technicalities of gameplay (maybe a good thing - why fix it if it isn't broken?) or graphics. If you liked Might and Magic VI: The Mandate of Heaven (MM6), chances are you'll almost certainly love MM7. The connectivity between the two series is just plain awesome and it's nice to pick up in a fantasy gaming world where you really know the back story and can care about the characters and kingdom you are compelled to fight for and save. As a fan, no, actually an addict, of the Might and Magic and Heroes of Might and Magic series for more years than I care to count, the release of Might and Magic VII: For Blood and Honor (MM7) so soon after the last installments of both series was definitely appreciated.






Download might & magic heroes vi